SCAN2FX Mesh Modeler
Enables users to create polygons on top of a point cloud
The SCAN2FX Mesh Modeler lets you create polygons directly on top of a point cloud to fill holes in meshes or to create a simpler representation of part of a 3D scene. It also allows for extracting shapes of planar surfaces with a range of unique settings and meshing a region of a point cloud using unique SCAN2FX algorithms to capture hard edges. The meshing toolset allows for marking different regions with different settings and batch-meshing them during export.
Contact SCAN2FX for Details
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Features
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System Requirements
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Licenses
- Create polygons on a point cloud to fill holes in scans or create simplified geometry.
- Move vertices into areas without point cloud.
- Extrude and bridge polygons.
- Survey planar surfaces and extract the shape.
- Approximate surfaces and assume straight corners (e.g., to fill in walls with parts missing in the scan data).
- Extract boxes based on the point cloud.
- Extract or place cylinders (e.g., for railings or poles).
- Extract spheres based on the point cloud.
- Compute a fitting plane (e.g., to establish a ground plane).
- Extract and sample particle systems for special effects.
- Place locators as reference points.
- Export resulting data as Wavefront OBJ.
- With SCAN2FX Exporter for Maya: Export faces, certain primitives, locators and particle systems as native Maya objects.
- FARO SCENE 2018+
- For native Maya export, SCAN2FX Exporter for Maya
For native Maya export (instead of just OBJ), users will also need the SCAN2FX Exporter for Maya module.
- Single user license, 64-bit
- 1 year or 3 years